Spin Back Home
🌲 A boy has accidentally shot his ball deep into the woods. Your goal is to help the ball find its way back home.
🎡 Spin the action wheel to earn abilities, movement options, and other rewards. Collect coins, buy upgrades, and make smart decisions to overcome obstacles and reach the boy.
🕹️Controls
- Click the wheel and UI buttons.
- Press R to start the game or skip the tutorial.
- Press A and D to navigate the tutorial.
- Press E to use a No Card.
🛒Shop Options
- No Card-20 coins
- Lets you choose "No" by pressing E during a Yes/No event, even when Dark Mode is enabled and normally prevents it.
- Level 2-100 coins
- Level 3-300 coins
- Double Jump-10 coins
- Move Backwards-1 coin
- Walk 5 Blocks-5 coins
- Normal Jump-6 coins
- +1 Spin-4 coins
🎲Some Of The Wheel Options
- Win
- Short Jump
- Oiia Oiia Cat
- Get 100 Gold
- Move 1 Block Backwards-1 coin
- Walk 3 Blocks
- High Jump
- -1 Spin
🚩 Checkpoints
Checkpoints save your progress and give you 25 coins. If you die, you respawn at the last checkpoint.
How To Win🏆
Reach the boy by using your spins, abilities, and upgrades wisely.
How To Lose💀
If you run out of spins and cannot afford another one, you lose. You can also lose on the final wheel.
⚠️Known Issues And Bugs
- The game may lag slightly when reaching a checkpoint.
- Sometimes the Yes/No screen appears before the wheel has completely stopped.
👨💻Development History
I am a 13-year-old game developer. I usually make games in Godot, but I challenged myself to create a game in Scratch for this jam.
🦾Credits
- Level Designer: SeverinUp
- Artist: SeverinUp
- Coder: SeverinUp
- Sound & Music: Scratch Team and SeverinUp
🤝Special Thanks
Thanks to our playtesters for finding bugs and helping improve the game:
- Emil
- Frederik
- Eigil
- Marie
- Mango
Made by SeverinUp for The Very Serious Game Jamin just one week
| Published | 3 days ago |
| Status | Released |
| Platforms | HTML5 |
| Author | SeverinUP |
| Genre | Strategy |
| Tags | 2D, go-home, No AI, red-ball, Scratch, Singleplayer, spin, spin-to-win |
| Content | No generative AI was used |






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